Cheaters will always be a problem in online games and Playerunknown’s Battlegrounds is one of the many victims of cheaters. Luckily, the developer is serious when it comes to tracking down cheaters. It has been their number one priority to ensure a fair and competitive environment by combating cheats.
Recently the developer has discovered a new cheat pattern. After reviewing and analyzing millions of gameplay data and data logs, they were able to identify over 100,000 instances of the new pattern related to use of cheat. They said that it was clearly an attempt of compromising the game and those cheaters will be permanently banned in a single wave.
On top of the basic detection systems and manually checking the data log, they also look into adopting a new solution to detect and ban more cheaters, and liaised with investigative authorities in some countries to take legal actions against developers and distributors of cheats.
PC players, we’ve deployed a build on our test servers to test the potential changes to the blue zone balance. Please read our dev blog to learn more about this, as well as about our newest anti-cheat efforts: https://t.co/JZwn8JZofe
— PLAY BATTLEGROUNDS (@PUBATTLEGROUNDS) January 19, 2018
As for the issue with deathcam, the dev have apologized for the recoil bug that caused a lot of false report and going to fix the bug as soon as posible. The dev also deployed a build on the test servers to test the potential changes to the blue zone balance. The changes you will see on the test servers are as follows:
- Slightly decreased the waiting time of the blue zones in mid-to-late phase of a match
- Slightly decreased the shrinking speed of the blue zones in mid-to-late phase (In this phase, blue zones will now move at a slower speed and the travel time of blue zones has slightly increased due to this change)
- Slightly increased the damage per second of the last blue zone
They will experiment with the changes for several days and listen to players feedback.