Destiny 2 Development Road Map Revealed

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Destiny 2 game director Christopher Barrett has fulfilled his promise to update the developer plans for the game. On Bungie latest blog, they laid down all the changes and improvements needed until Fall 2018. First thing they talk about is Destiny Content Categories. They want to make it clear which categories of content are available to everyone each Season, and which are exclusive to Destiny 2 Expansions.

Destiny 2

Expansions are purchasable updates that typically add new Story, Destinations, and Gear, as well as new Crucible, Strike, and Raid Lair content.

Seasons introduce content that is made available to all players of Destiny 2, at no additional cost.

More importantly they changed some aspect of Eververse. “We recognize that the scales are tipped too far towards Tess at the moment, and Eververse was never intended to be a substitute for end game content and rewards

  • We’re shifting the balance of new content in favor of activity rewards over Bright Engrams. This includes adding Ghosts, Sparrows, and ships (to date found only in Bright Engrams) to achievement reward pools.”
  • We’ll provide a gameplay path to earn Bright Engrams and all contained rewards (including Event Engrams).”
  • We’ll give players more direct purchase options and make adjustments to Bright Engrams to allow players to get the items they want more often.”

The Eververse changes will be implemented in conjunction with Crimson Days event on 13 February with changes on other game aspect on the way. The XP rates got some attention too, as they said that “it’s too slow in general and lopsided towards grinding specific activities (which is not a fun grind) and we want to fix that without making those activities low value to players who aren’t grinding them”.

Players can expect this list of updates for this month

 

January 30 Update

  • Masterwork Armor
    • We are expanding the Masterwork system to include armor.
    • Masterwork Armor provides increased damage reduction while using your Super.
    • You can reroll the armor stat type on Masterwork Armor, and similar to Masterwork weapons, you can upgrade a piece of armor to Masterwork by spending Masterwork Cores and Legendary Shards.

https://www.bungie.net/pubassets/106055/masterwork_armor_01.jpg?cv=3983621215&av=3983224423

  • Raid Reward Rework
    • We are updating Raid rewards to make them more unique and interesting. They will now feature mods with Raid-specific perks, and we are adjusting the rewards to ensure a Raid item drops from each major encounter. The Raid vendor will also directly sell Leviathan and Eater of Worlds armor and weapons for purchase with Raid tokens and Legendary Shards.
    • We are also adding a new Ghost with Raid-specific perks that has a chance to drop from the Leviathan and Eater of Worlds final encounters. We intend to return to creating more Raid and other activity-unique rewards in the future.

Check out the full update road map on their latest blog.